I am Nicolas Teichtweier aka. TehMightyPotato.

I’m currently enrolled at Universität Bayreuth and started my Computer-Game-Science M.Sc. this year (2020).

My experience ranges from game development in Unity and general web applications to low level implementations of electric engine controllers based on Arduinos.

I am very interested in anything technical and have a broad understanding or at least contextualized knowledge about pretty much anything regarding computers and technology.

My specs:

Languages (from best to worst):

  • German (native)
  • English (B2+/C1)
  • C# (very good)
  • JavaScript (good)
  • Python (good)
  • Java (can read it)
  • C++/Arduino (had to learn it, don’t like it)
  • Lua (only if you force me to)

Frameworks (from best to worst):

  • .NET-Core 3.x (incl. ASP.NET Core, Blazor, Razor, WebAPI, etc.)
  • .NET-Framework 4.x
  • Unity3D (Only MonoBehaviour related stuff, I did not have the time to learn DOTS, yet)
  • NodeJs

I have/am/are:

  • a big repertoire of games I’ve played
  • familliar with windows and linux
  • familliar with git and git workflows
  • into modding
  • into pc hardware and architecture
  • pretty decent guy overall
  • kind of nice most of the time


  • (2020-2021) part-time at https://nirgend.media/ as a software engineer and general “technical problem solver”.
  • (2020-2020) tutor @UniBayreuth for git & SCRUM workflows and Unity Development.
  • (2019-2019) working student/intern at Brose Fahrzeugteile GmbH for VR-Development and Arduino based solutions for IAA-Exhibit.
  • (2017-2019) “sysadmin” & software engineer regarding JIRA instance @UniBayreuth.

To contact me just hit me up at any of the social-media plattforms linked at the main page or just by mail at contact at mightypotato.de